Revenge of the Savage Planet Review | A Blast To Play

80
Story
8
Gameplay
8
Visuals
8
Audio
8
Value for Money
8
Price:
$ 40
Clear Time:
20 Hours
Reviewed on:
PC
Revenge of the Savage Planet is a fun action-adventure game with Metroidvania elements that features a variety of gameplay mechanics, all put together with a generous sprinkling of humor. While it still needs some polishing with control buttons and subtitles, Revenge of the Savage Planet still delivers an enjoyable space adventure out in the stars.
Revenge of the Savage Planet
Release Date Gameplay & Story Pre-Order & DLC Review

Revenge of the Savage Planet is a humorous sci-fi action-adventure 3D Metroidvania where players explore lush alien planets after being sent off from Earth. Read our review to see what it did well, what it didn't do well, and if it's worth buying.

Revenge of the Savage Planet Review Overview

What is Revenge of the Savage Planet?

Revenge of the Savage Planet is a sci-fi themed action-adventure game with Metroidvania elements where players find themselves in space 100 light years away from Earth, surrounded by alien planets teeming with creatures and things to discover. Rendered redundant by Alta Interglobal and dumped off in the middle of nowhere in space, the player must slowly get back on their feet and find a way back to Earth for revenge. For that to happen, they must explore the desert planet and its neighbors to get back all their missing gear, while also cataloguing the various alien creature and plant species that dot the planet’s face—for science!

Developed and published by Raccoon Logic Studios, Revenge of the Savage Planet is the second title in the franchise, preceded by the single-player only Journey to the Savage Planet.

Revenge of the Savage Planet features:
 ⚫︎ Fun, Cartoon Graphics
 ⚫︎ Unique Guns and an Upgradeable Whip
 ⚫︎ Four Alien Planets to Explore…or More
 ⚫︎ Tons of Alien Creatures and Plants to Meet
 ⚫︎ Split Screen Local Co-Op or Online Co-Op
 ⚫︎ House Decorating


Digital Storefronts
Steam IconSteam Epic Games IconEpic Games GOG IconGOG PSN IconPlayStation
Wishlist Only
Xbox IconXbox
$39.99

Revenge of the Savage Planet Pros & Cons

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Pros Cons
Checkmark Tons of Varied Content
Checkmark Vibrant Visuals
Checkmark Tongue-in-cheek Humor
Checkmark Unsynchronized Subtitles
Checkmark Lack of Custom Keybinds or Controls Guide

Revenge of the Savage Planet Overall Score - 80/100

Revenge of the Savage Planet is an enjoyable Metroidvania-esque action-adventure game that almost has it all—from exploration, collectibles, engaging combat, creature collecting, and even home decorating, put together with a large dose of humor. While there are some audio-visual inconsistencies with the subtitles, input lags, and lack of an intuitive Map button, Revenge of the Savage Planet provides a solid space-trekking adventure for the solo adventurer or the duo astronauts.

Revenge of the Savage Planet Story - 8/10

Its story is comedic and engaging, with a clear goal to achieve and presented in a lighthearted way that makes it more enjoyable to play. Got fired from work after being sent thousands of light years away from Earth? No problem, let’s go get revenge! What would usually be seen as a dire situation is made funny by the game’s central concept revolving around satire and humor.

Revenge of the Savage Planet Gameplay - 8/10

Revenge of the Savage Planet’s gameplay loop is a wonderful blend of Metroidvania-style mechanics as well as other gameplay styles like house decoration and creature capturing. From platforming as the main way of traversing the planet’s map and combat for a little bit of action, to hunting for collectibles through cataloguing all the alien species of creatures and plants as well as catching them for your mini-zoo and decorating your Habitat room just the way you like it. There’s a little bit of everything for everybody, as if you don’t run out of things to do. Basic exploration and combat controls are not clunky at all, but there is room for improvement in making the overall gameplay experience smoother, like the option to have edited keybinds or a button for the game map.

Revenge of the Savage Planet Visuals - 8/10

The visuals are colorful and vibrant—it's cartoony and fun, adhering to the central comedic concept that the entire game is going for. Its charming alien environment full of color is a blast to explore, and with the focus on exploration and the need to scan everything on the planet for science and upgrading purposes, it makes it all the better if the objects or creatures you’re looking at are pleasing to the eyes; even the creatures and plants that are less cute are fun to look at too. Performance-wise, it runs smoothly and there were no evident frame drops or lapses in gameplay aside from the subtitles and the Menu, thus lending a hand for a more immersive experience.

Revenge of the Savage Planet Audio - 8/10

The game’s sound design is done well; while there is no background track playing while you’re out and exploring except when in battle, the ambient sounds of nature make the experience more compelling to play, as if you’re really taking in the beauty of (alien) nature. Additionally, the game’s voice acting is well done—from your friendly robot friend EKO to the top-tier acting of the characters in the Habitat commercials and the Kindred Technologies CEO.

Revenge of the Savage Planet Value for Money - 8/10

For $40, option for local co-op, and about 20 hours total playtime for 100% completion, it’s a pretty good deal, especially if you’re planning to play it with a player two since it’ll be like paying $20 for each player. Nevertheless, even in single-player mode, the amount and variety of content to go through makes it worth your while.

Revenge of the Savage Planet Review: A Blast To Play

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Going into Revenge of the Savage Planet blind, I had no idea what to expect. However, it pulled me in with its whimsicality and fun just from the admittedly strange but attention-catching trailers, coupled up with an interesting story that takes a jab at the reality of corporate greed. Games making fun of real life? Count me in.

You are appointed by Alta Interglobal as a space explorer tasked to make far-away alien planets habitable for humans. Previously, you were employed by Kindred Technologies, a space-faring company, which was eventually bought by Alta. With their massive pool of finances and the ambition to reach for the stars, you were put into cryosleep, and ejected into the solar system to begin this task. Well, or so you thought.

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For starters, your space ship ends up crash landing onto your assigned planet, losing all of your advanced equipment and inventory to the flames. Tough luck. After some time getting back on your feet, you eventually find the Habitat you were supposed to arrive safely on. Okay, things are looking up! It’s time to go on an adventure and start a new life on this alien planet to get it ready for human habitation. Unfortunately, upon booting up the Habitat’s computer, you find out that…well, you’re fired. Unemployed, alone, and thousands of light years away from Earth. Sent out all so far for nothing.

Luckily though, Kindred Technologies’ former CEO (who is also furious with Alta for throwing away his company like trash) seems to be cooking up something just for you to get back to Earth and give that greedy company a nice ass-whooping. But for now…you gotta get stronger and more equipped! For that to happen, you gotta start with exploring and building up your knowledge. And that is where our space-faring tale begins…

A Vibrant Alien Landscape

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The maps are large and teeming with life, making for an intensely fun exploration adventure. I’m only on the first planet but it seems I have barely scratched the surface of what the first area has to offer. You can virtually scale any cliff to the top with the right movements and tools, letting you freely explore with almost no restrictions aside from those that require extra work. It’s nice to know that they’re not just for show, they’re actually functional too.

Everywhere you go, there are scannable plants and creatures to discover, each with their own unique description and flavor text, as well as humorous, punny names. Pulling up the scanner highlights everything that can be scanned, which usually is almost everything in your immediate vicinity. It gets you thinking about what else is out there for you to discover, putting more excitement every time you have to step out into the wild. So many plants and aliens, and just so much time to do it all that it might get a little overwhelming.

Comedic Satirical Humor

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And speaking of the plants’ punny names, it’s all part of the game’s core of satire and comedy. Discover the Wyndo Cyl and the Kaktes plant that looks like…an artichoke. Or how about the Penaple Onpizaria? You get the picture. Humor is everywhere in this game—it lives and breathes it. From EKO’s hilarious musings and comments to the funny commercials that play on the Habitat TV and the video messages you receive from Kindred Technologies’ CEO Martin Tweed, it’s evident that the developers really wanted to go down this route, and it definitely delivered. Now of course, they don’t have to be terribly funny to the point that you’re rolling off your chair, but all of them bring out a little chuckle in me every once in a while.

There's humor in the game's animations as well, particularly when your character is walking or moving. It's definitely janky, in a lovingly cartoon kind of way that it somehow reminds me of the old-school Looney Tunes—it has that kind of vibe.

Fun, Engaging Combat

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For one thing, you don’t just go around and shoot everything that moves—there’s a bit of a challenge with every new hostile creature you come across. While most of them are easily incapacitated with a few shots, other enemies require a different tactic. For instance, the Beetle enemy is mostly impervious to plasma gun bullets, except for its special weak spot on its back. Hence, you need to position yourself facing its behind—or let it come running to you like an angry red bull so it will fall over and expose its weakness. There’s even two types of these Beetles, with one having an extra layer of protection that can only be broken using the Electric Whip, but still having that same weak spot. Watching how these enemies attack and countering at the right moment and executing your plan is a pretty satisfying experience.

As you progress, you also upgrade your weapons to get more functions, which opens the floor for more ways to decimate your alien enemies. From shooting plasma and water to even shooting lava and electricity, every weapon feels well-used, and skillfully using your tools makes for enjoyable combat. You can even trigger environmental reactions to your advantage—annoying goo slimes coming at you from all directions? Hint: their slime is flammable. And then…watch the sparks fly. There are also several plants and creatures that spew out lava or ice, which can also be used for other reactions as well.

Metroidvania With Creature-Capture and House Decorating

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Revenge of the Savage Planet is primarily a 3D Metroidvania, requiring you to explore every nook and cranny of the planet you’re in and acquiring new information and resources of all sorts, thus increasing your science level and enabling you to upgrade your weapons and tools to unlock previously unreachable areas. Exploration is as you please, with no linearity to it as you can tackle quests in any order, giving you a lot of freedom with what you’d like to do.

It amps up the ante with adding other mechanics not usually found in Metroidvania games, like creature collecting, information gathering through scanning into a handy-dandy catalogue, and house decorating. I personally have a heck of time lasso-ing the alien creatures and seeing them get sucked into the void to be spit out into my special alien creature research pen at the Habitat. And the best part—you get to pet them too! Each creature has their own unique interaction with the player as well, which I find as a nice little touch. Needless to say, I love my little Trash Raccoon.

Evident Subtitle and Menu Lag

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With all that said, there are some issues with the game that can take away from the experience. For starters, there was an evident lag between the synchronization of the audio to the subtitles at times, especially when EKO speaks—which may not be as big of an issue to those who play with no subtitles, but to someone who prefers or needs subtitles to better understand the game, it can be a problem.

There is also a slight Menu lag sometimes where pressing E on the keyboard while in the Journal Menu will not elicit a response, which can be frustrating especially when you just want to check out the Map. Clicking on the Map tab wasn’t working either—the only way I got to open the Map that time was through pressing the Q button four times to revolve around my options…which is not intuitive in any way. With that said, that brings me to my next point.

Unclear Controls, No Option to Make Custom Keybinds

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Unfortunately, there is no controls guide in the menu or an option to change keybinds. Common keybind shortcuts are missing as well, such as M for the Map. There’s already the J for Journal, so a corresponding key for the Map would be much more intuitive and useful than opening the Journal menu then clicking on the Map, especially with how handy the game’s Map is in presenting information at a glance. Players will undoubtedly bring out the Map more often than any other menu in the game, but it’s the game itself that seems to have forgotten to make it more accessible. Unfortunately, the M does nothing, and there’s no option to make it so.

Also, perhaps it may also be a one off thing or something got lost in translation, but tutorials can be unclear at times in terms of controls. For example, the tutorial on the Electric Whip said to hold the right mouse button to start charging the lasso—but the right mouse button is also the keybind for aiming with the Plasma Gun. Luckily, if you were paying attention to the tutorial, you’d know that the key for the Electric Whip is actually E, and not on any mouse button. But what about those who may need a little refresher? A controller or keyboard map listing the game’s controls would be really helpful in this case as well.

Is Revenge of the Savage Planet Worth It?

Worth Getting Sent Far Into Space For

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Revenge of the Savage Planet is an enjoyable Metroidvania-esque action-adventure game chock full of content and things to do. From non-linear exploration, tons of things to scan, fun combat that isn’t just shoot-and-kill, creature capturing, and even home decorating, there’s a lot to do in this sci-fi adventure. While it has its weaknesses especially with controls and some lapses in subtitles and inputs, it delivers a great gameplay experience made even better with a big helping of comedy and satire. Whether you’re playing with a player two or playing a solo adventure, Revenge of the Savage Planet is surely a space exploration adventure you don’t want to miss.


Digital Storefronts
Steam IconSteam Epic Games IconEpic Games GOG IconGOG PSN IconPlayStation
Wishlist Only
Xbox IconXbox
$39.99

Revenge of the Savage Planet FAQ

Is Revenge of the Savage Planet cross-platform?

Yes, the game can be played in cross-platform online co-op.

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Revenge of the Savage Planet Product Information

Revenge of the Savage Planet Cover
Title Revenge of the Savage Planet
Release Date May 8, 2025
May 5, 2025 (Early Access)
Developer Raccoon Logic Studios Inc.
Publisher Raccoon Logic Studios Inc.
Supported Platforms PC, PlayStation 5, Xbox Series X|S
Genre Action, Adventure
Number of Players 1-2
ESRB Rating PEGI 12
Official Website Revenge of the Savage Planet Official Website

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