GUILTY GEAR -STRIVE- | |||
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Release Date | Gameplay & Story | Pre-Order & DLC | Review |
Play as your favorite Gears and characters and become the ultimate fighter in the Guilty Gear universe! Read on to learn how it plays, what it’s about, and everything else we know so far.
GUILTY GEAR -STRIVE- Gameplay
GUILTY GEAR -STRIVE- is a 2D fighting game with a 2.5D art style and a modern approach to the traditional 1v1 fighting game formula. The gameplay utilizes six directional inputs, five attack buttons (Punch, Kick, Slash, Heavy Slash, and Dust), and a Tension meter, which influences advanced mechanics and strategy. Players can select from a roster of 28 characters, each with unique playstyles, and aim to progress through the game's ranking system, including the challenging Heaven rank.
Roster
You can choose from the roster of 28 characters:
Base Roster:
⚫︎ Sol Badguy
⚫︎ Ky Kiske
⚫︎ May
⚫︎ Axl Low
⚫︎ Chipp Zanuff
⚫︎ Potemkin
⚫︎ Faust
⚫︎ Millia Rage
⚫︎ Zato-1
⚫︎ Ramlethal Valentine
⚫︎ Leo Whitefang
⚫︎ Nagoriyuki
⚫︎ Giovanna
⚫︎ Anji Mito
⚫︎ I-No
Season Pass 1:
⚫︎ Goldlewis Dickinson
⚫︎ Jack-O' Valentine
⚫︎ Happy Chaos
⚫︎ Baiken
⚫︎ Testament
Season Pass 2:
⚫︎ Bridget
⚫︎ Sin Kiske
⚫︎ Bedman?
⚫︎ Asuka R♯ / Asuka R. Kreutz
Season Pass 3:
⚫︎ Johnny
⚫︎ Elphelt Valentine
⚫︎ A.B.A
⚫︎ Slayer
Season Pass 4:
⚫︎ Dizzy
⚫︎ Venom - March 24, 2025
⚫︎ Unika - Spring 2025
⚫︎ Lucy - Summer 2025
Stages
⚫︎ Lars Canyon
⚫︎ Castle of the Silver Feet
⚫︎ Jellyfish Skyarium
⚫︎ A Happy Family
⚫︎ 12-Dimensional Flux Observatory
⚫︎ Seventh Heaven District
⚫︎ Council of Three
⚫︎ Ajatar Hunting Ground
⚫︎ L'oro Di Illyria
⚫︎ Original Times Square
⚫︎ Lap of the Kami
⚫︎ White House Reborn
⚫︎ Fairy's Forest Factory
⚫︎ Tír na nÓg
⚫︎ Fallen Prayer, Engulfed Lives
⚫︎ Amber Fest with Kind Neighbors
GUILTY GEAR -STRIVE- Story Plot
GUILTY GEAR -STRIVE-- the culmination of the over two-decade-long history of the Guilty Gear franchise, where Sol Badguy and Ky Kiske go against the bewitching I-No, the happy-go-lucky Happy Chaos, and the creator of the Gears, ‘That Man’ Asuka R Kreutz.
Version 1.44
Arc System Works has released Venom along with the latest 1.44 update. Below are the patch notes from their official website.
⚫︎ Added Venom as a playable character. (DLC)
⚫︎ Added the Venom theme, “A Tenth of Myself.” (DLC)
⚫︎ Added avatar items for Venom.
⚫︎ Added BGM to Gallery Mode: A Solitude That Asks Nothing In Return (Venom’s theme from GGXX), Call Shot (Venom’s theme from GGXrd)
⚫︎ Added new dialogue interactions for the pre-battle introduction sequence with the following characters.
Leo VS Ramlethal or Ramlethal VS Leo
Leo VS Sin or Sin VS Leo
Millia VS Millia
Digital Figure
⚫︎ Added additional content for Queen Dizzy.
⚫︎ Adjusted the display area in which the figures are hidden, to make it easier to take images with the camera zoomed in as long as certain areas are not visible.
Issues Fixes
⚫︎ Fixed an issue causing the aim sight from Happy Chaos’s assist Break-In to remain on-screen under certain conditions during Team of 3 battles.
⚫︎ Fixed an issue causing some button guides to be displayed incorrectly when the Attack Button Display Format option in System Settings is set to “Platform Based.” After this fix, the buttons will be shown based on the platform in areas outside of Combo Recipe mode as well.
⚫︎ Fixed issues with some Command List videos differing from the actual behavior in-game.
⚫︎ Fixed other minor issues.
Battle Related
⚫︎ Updated the Battle version from Ver.4.02 to Ver.4.03.
⚫︎ All changes are fixes for issues. Please refer to the list below.
Universal Mechanics:
⚫︎ Fixed an issue when after activating Roman Cancel with a simultaneous press of 3 attack buttons a special move would activate sometimes even when the attack button is not input.
Chipp:
⚫︎ Fixed an issue causing Chipp to move to an unintended position when performing certain inputs during Tightrope Run while in Baiken’s tethered state.
Faust:
⚫︎ Fixed an issue causing the Hammer to go flying without an active hitbox after hitting it with Hole in One! at the same time as the second bound after throwing the Hammer.
Happy Chaos:
⚫︎ Fixed an issue causing the block sound effect to play back repeatedly when Happy Chaos blocks under certain conditions.
Faust, Goldlewis, Johnny, Dizzy:
⚫︎ Faust’s Bone-crushing Excitement and Johnny’s That’s My Name would not enter the cinematic after hitting at a certain timing.
⚫︎ Goldlewis’s Down With The System would not hit consecutively during the animation after hitting at a certain timing.
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