Indiana Jones and the Great Circle | |||
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Release Date | Gameplay & Story | DLC & Pre-Order | Review |
Indiana Jones and the Great Circle News
2025
March 24
⚫︎ Bethesda has confirmed that Indiana Jones and the Great Circle will launch for PS5 on April 17, 2025, with a special crossover video featuring Uncharted actor Nolan North alongside lead actor Troy Baker. This announcement confirms a leak from the day before, which accurately reported the announcement of the PS5 version's release date and pre-order details. The PlayStation Store listing also confirms that the game will be PS5 Pro Enhanced, and pre-orders will include The Last Crusade DLC pack.
March 23
⚫︎ VGC has reported on a new leak suggesting that Indiana Jones and the Great Circle's release date will be announced on March 24 for PlayStation, though nothing has been officially confirmed. According to the leak, the game will launch in both Standard and Premium Editions, with the Premium Edition including two days of early access, The Order of Giants story DLC, a digital art book, and a Temple of Doom outfit. The leak also claims that both digital and physical versions of the Premium Edition will be available.
This information has not been officially confirmed, so take it with a grain of salt until an official announcement is made.
March 11
⚫︎ It looks like Indiana Jones and the Great Circle might be making its way to PlayStation 5 soon. The game has been spotted with a PS5 rating on the Entertainment Software Rating Board (ESRB) website, hinting that an official release could be on the horizon. Previously an Xbox and PC exclusive, MachineGames’ action-adventure title was widely praised for its cinematic storytelling and classic Indiana Jones charm. While no official announcement has been made, the ESRB listing suggests that PS5 players may soon get their chance to don the fedora and embark on Indy’s latest globe-trotting quest.
February 20
⚫︎ MachineGames has rolled out the third major update for Indiana Jones and the Great Circle, enhancing the action-adventure with new PC graphics features like DLSS 4, ray-traced shadows for all light sources, and expanded Path Tracing support for Intel and AMD GPUs. Alongside these upgrades, the update delivers widespread bug fixes, quality-of-life improvements, such as using repair kits directly from the inventory, and mission-related tweaks.
January 29
⚫︎ Microsoft confirmed that Indiana Jones and the Great Circle has surpassed four million players since its launch. The game received strong reviews, earning scores of 86 on console and 87 on PC via Metacritic. Developer MachineGames is currently working on The Order of the Giants, a story DLC set for release in 2025, along with a PS5 version arriving this spring.
2024
December 17
⚫︎ The post launch update for Indiana Jones and the Great Circle brings several quality-of-life improvements, including fixes for issues with Indy’s whip, camera, and quick-equip function. Graphics improvements address the "Double vision" bug after near-drowning and reduce stuttering during cutscenes. Mission fixes include progress-blocking issues in the Vatican Treasure Chamber and a collision bug in Sukhothai. PC players receive several fixes for Nvidia-related performance issues, including DLSS, Frame Generation, and Low Latency Mode, along with global illumination problems on lower VRAM cards. Xbox players also benefit from enhanced global illumination to correct shadow issues.
December 8
⚫︎ Update 1 rolls out before the game's full release, for players with early access, bringing Full Ray Tracing (Path Tracing) for supported NVIDIA video cards, requiring a minimum of 12GB VRAM. The update also notes that support for AMD FSR is planned for a future release. Additionally, it includes several fixes, such as resolving a rare crash during game saves, addressing issues with Pre-Order/Deluxe outfit entitlements, and improving the speed at which photographs appear when inspected in the journal.
December 5
⚫︎ Bethesda addressed concerns about the inclusion of Denuvo in Indiana Jones and the Great Circle by confirming through a simple Twitter post that the game does not feature the controversial DRM anti-cheat. Rumors of its presence emerged when SteamDB indicated a back-end update added Denuvo just days before the game's official release on December 8, raising concerns among players about potential performance issues. Fans had previously seen no indication that Denuvo would be part of the game, leading to frustration when the update was discovered.
December 3
⚫︎ Indiana Jones and the Great Circle revealed its release date for December 9, 2024, for Xbox Series X/S, PC, and Game Pass, with a PS5 version planned for spring 2025. Customers who pre-ordered the Premium Edition, Premium Edition Upgrade, or Collector’s Edition gained early access starting December 6. Bethesda also released a 14-minute gameplay deep dive video, offering a detailed look at the game’s mechanics and world.
November 26
⚫︎ Last year, creative director Axel Torvenius shared in an interview with MinnMax that Indiana Jones and the Great Circle would be the longest game ever made by MachineGames. He revealed that the game already contained about three hours and 45 minutes of cutscenes, a considerable amount for a game of this scale. With an emphasis on exploration and puzzles, the game was expected to offer around 15 to 20 hours of gameplay, compared to previous Indiana Jones titles that averaged 10 hours for main story completion. For context, MachineGames’ Wolfenstein series typically ran around 15 hours with side quests included.
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⚫︎ In Indiana Jones and the Great Circle, MachineGames takes a family-friendly approach by ensuring no harm comes to dogs in the game, despite their inclusion as potential adversaries. Creative Director Jens Andersson explained to IGN that while Indy can battle human enemies, interactions with dogs involve scaring them away rather than harming them. This decision marks a shift from MachineGames’ previous titles, like Wolfenstein, and reflects Indy’s character as a dog lover and the franchise's broader, family-oriented appeal.
August 27
⚫︎ In an interview with PC Gamer, MachineGames design director Jens Andersson and creative director Axel Torvenius shared how Indiana Jones and the Great Circle emphasizes hand-to-hand combat, improvised brawls, and stealth, rather than traditional shooting mechanics. Drawing from their experience with games like Chronicles of Riddick: Escape From Butcher Bay, the team tailored the combat to reflect Indy’s resourceful and non-combative nature. Players can expect to wield everyday objects like pots and banjos as weapons, capturing Indy’s unlikely heroism and signature humor in gameplay.
August 22
⚫︎ At Gamescom 2024, Bethesda revealed that Indiana Jones and the Great Circle, initially announced as an Xbox and PC exclusive, will also launch on PlayStation 5 in spring 2025. Xbox head Phil Spencer explained this decision as a strategic move aligning with Xbox's broader business goals. Spencer emphasized that Xbox is focused on delivering high standards for Microsoft and learning from past experiences, noting that the company’s support enables them to adapt and grow. While the game’s multiplatform release marks a shift, Spencer reassured fans that Xbox remains strong, with record player numbers and thriving franchises.