The Blood of Dawnwalker | |||
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Release Date | Gameplay & Story | Pre-Order & DLC | Review |
Release Date | |
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TBA More Details |
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Genre | |
Action, Adventure, RPG | |
Platforms | Price (MSRP) |
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TBA |
Developer | Publisher |
Rebel Wolves | Bandai Namco Entertainment Europe |
Number of Players | Age Rating |
Single-Player (1) | ESRB RP (Likely Mature 17+) |
Time to Finish | Cross Platform Play |
TBA | No |
Official Website | Official Website for The Blood of Dawnwalker |
The Blood of Dawnwalker Latest News
⚫︎ Rebel Wolves confirms The Blood of Dawnwalker is "fully funded" (Games Hub)
⚫︎ The Blood of Dawnwalker Lets You Kill Off Major NPCs (Game8)
⚫︎ The Blood of Dawnwalker Devs Are Striving For Witcher 3 Levels of Quality (Game8)
⚫︎ Blood of Dawnwalker Human-by-Day and Vampire-by-Night Mechanic Detailed by Director (Game8)
⚫︎ The Blood of Dawnwalker Gameplay and Story Unveiled in Game Reveal Event (Game8)
The Blood of Dawnwalker Overview
The Blood of Dawnwalker is an upcoming dark fantasy action role-playing game developed by Rebel Wolves and published by Bandai Namco Entertainment. It is the first chapter in a new saga from Rebel Wolves, a studio founded by former CD Projekt Red game director Konrad Tomaszkiewicz.
Set in a reimagined 14th-century Europe, the game unfolds in the fictional kingdom of Vale Sangora, nestled within the Carpathian Mountains. Here, vampires have emerged from the shadows to overthrow feudal lords and establish their dominance during a period when humanity is weakened due to wars and the Black Death.
Players assume the role of Coen, a Dawnwalker—a being straddling the line between human and vampire, day and night. Coen is granted 30 days and nights to either rescue his family or seek vengeance against his creator. The game gives players the freedom to approach missions without a clear division between main and side quests. Coen’s dual nature as a Dawnwalker means that his abilities and the narrative outcomes vary depending on the time of day.
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Coming Soon |
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The Blood of Dawnwalker Gameplay
Time is a resource in The Blood of Dawnwalker. Players only have 30 in-game days and nights to achieve their objectives. Each task advances time, with no explicit distinction between the main and side quests. Despite this structure, the developers emphasize that the game does not impose a hard time limit, so players need not feel rushed while exploring.
Combat and magic systems are designed to be grounded. Magic is described by the developers as "less flashy" compared to other fantasy games, focusing more on the occult through rituals, amulets, relics, and summonings, rather than traditional fireballs and lightning bolts.
The game adopts a narrative sandbox approach, so players have significant control over the storyline. Choices made throughout the game influence the world and narrative, which leads to multiple possible outcomes. Additionally, players can engage in romantic relationships with various characters.
The Blood of Dawnwalker Announcement Trailer
Title Reveal and Game Reveal Event Announcement
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