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Release Date | Gameplay & Story | Pre-Order & DLC | Review |
REMATCH is and upcoming action sports game where your only goal is to score the goal! Straight from the makers of SIFU, read on to learn about the game's latest news and developments!
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REMATCH News
2025
April 19
⚫︎ Rematch, the new competitive football game from Sifu developer Sloclap, is off to a strong start on Steam. Following the launch of its open beta on Friday, the 4v4 and 5v5 multiplayer title reached over 118,000 peak concurrent players on its first day.
The number tops the all-time Steam peak for EA Sports FC25 (110,000) and far exceeds Rocket League’s concurrent count over the same period (29,000), signaling strong early interest in Sloclap’s fast-paced, team-focused take on the sport.
April 18
⚫︎ Sloclap, the developer known for Absolver and Sifu, is launching the open beta for its upcoming multiplayer soccer game Rematch on April 18. This marks the first public opportunity for players to try out the studio’s unexpected new direction.
March 14
⚫︎ Volley Actions introduce three key mechanics that let players interact with the ball without first gaining possession. This feature speeds up gameplay, creates high-pressure moments, and enables plays on balls that are too high to control. It also helps players avoid the vulnerability that comes with ball possession, offering a more dynamic and aggressive approach to in-game strategy.
February 27
⚫︎ The Rematch team has shared more details about upcoming Betas and the recent Antidote tests. These early tests are focused on server stability, allowing the developers to simulate high player loads and identify technical issues. While public recruitment was involved, the goal at this stage is purely technical—gameplay feedback will be gathered during the official Betas, which are planned for a later date.
February 17
⚫︎ The developers of Rematch have shared new details on two core gameplay systems: Ball Control and Push Ball, both central to how players interact with the ball during matches.
Ball Control is a passive mechanic that activates when a player moves close to the ball. If the ball isn’t in a “Powerful” state (more on that in a future update), the player will automatically gain possession. This interaction is triggered via the player’s Control Hitbox, initiating a short, interruptible pre-animation.
Possession is confirmed at the end of this sequence—unless disrupted by another player, a change in the ball’s state, or a directional input that cancels the action, such as choosing to let the ball continue to a teammate.
January 31
⚫︎ In a recent gameplay update, the developers of Rematch have introduced the Tap mechanic—an agile and versatile way for players to release the ball while in possession. This follows the earlier reveal of the Shoot system.
2024
December 11
⚫︎ Sloclap, the studio behind Sifu, has announced an unexpected new project: an online multiplayer soccer game titled Rematch. Set to launch in Summer 2025 on PC, PlayStation 5, and Xbox Series X|S, the game will enter beta testing this spring.
Rematch features third-person, 5v5 matches in caged virtual reality arenas with no fouls, penalties, or out-of-bounds, offering a fast-paced and unconventional take on soccer gameplay.